Chess Game Variants
Chess has been regarded as an outstanding strategy game for centuries, and many variations have been created throughout the years. Most of these variations either (i) add new pieces to the game or (ii) introduce some element of chance (through dice, cards, etc.). Ideally, however, a chess variant should retain the original playing pieces and should remain a straight strategy game.
LandChess / LogistiChess
LandChess™ / LogistiChess™ meets these goals by introducing a variation to an already-existing element of the game: the chess board. Specifically, unlike standard chess, the chess board itself must be deployed one black or white square (a “tile”) at a time.
Only after a tile of the chess board has been deployed can a chess piece (pawn, bishop, etc.) enter the game.
Each turn, each player can deploy one tile and either move or deploy one chess piece.
Thus, a few moves into the game the board might look like this:
Once all tiles have been deployed, there is no more tile movement or tile deployment. The chess board, once deployed, is just a regular chess board. Chess pieces, once in play, must obey all the standard rules of chess. For instance, a rook must move just like a rook always moves.
No element of chance is introduced in the basic version of LandChess/LogistiChess. Like standard chess, LandChess/LogistiChess is pure strategy. But, since the player must make decisions regarding which pieces to deploy where and when, logistical skill is tested in a way that is unavailable in standard chess.
IP notes: This patent family is now owned by Microsoft (although the LogistiChess™/ LandChess™ brand names are not).